School of Engineering & IT
Emotional linguistic cues to play games
A true gaming experience occurs when the human becomes situated and embodied within the game.
A true gaming experience occurs when the human becomes situated and embodied within the game.
Program Code: 1885
Objectives:
A true gaming experience occurs when the human becomes situated and embodied within the game. Integrating the human emotion in a game would engage the human and improve the game experience. This project will build a model to extract linguistic cues that capture human emotion and integrate these cues in an intelligent manner within a game. The project will develop an artificial intelligence model to extract and integrate these cues within a game.
Expected Background Knowledge:
Good programming skills
Good knowledge of signal and speech processing
Ability to learn or good understanding of cognitive linguistics
Description of work:
A literature review of models for human emotion
A literature review of linguistic cues for human emotion
Creating an artificial intelligence model to extract emotion-based linguistic cues
Creating an artificial intelligence model to integrate the extracted cues with a gaming environment
Testing the system.
Contact:
Prof Hussein Abbass h.abbass@adfa.edu.au
School of Engineering & IT
Systems Engineering